![]() The above is an example of how memory is presented in the memory viewer in the Cheat Engine. As for the Binary values, it is not important for now, but keep it at the back of your head. The top is Hex, representing Hexadecimal values (00 to FF), second one is Dec, representing Decimal values (normal digits), and the last one is Bin, representing Binary values (0 and 1).įor example in a game where your health point is currently 60, it will be shown in the memory as 3C in hexadecimal form. ![]() But how are these 0 and 1 are stored in the memory? The answer is that the computer combines 8 of these 0 and 1 to become a byte, which is in hexadecimal.Įasiest way for you to understand this is by using the calculator in windows 10 and change it into programmer mode, where you can see a bunch of different options. You already know that computer are made up from a bunch of 0’s and 1’s. Also, it allows us to search for specific memories that we want to edit. What it does basically is allow us to look in the memory of a program, and to some extend, examine the code behind it. What is Cheat Engine and what does it doĬheat Engine is a free Memory scanner / Hex editor / debugger created by Eric Heijnen. I will be dumping all the knowledge I learned from modding the game in RPCS3 here.
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